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CAGE - Beta - 1.1.15

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CAGE - Beta - 1.1.15

Postby CAGE » 28 Jan 2012, 08:14

FIX: Missing guild achivements in navigation
FIX: Activity filter in guild battles
CHG: Internal settings stuff
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Re: CAGE - Beta - 1.1.14

Postby plague » 03 Feb 2012, 05:42

Came here searching for a 1.1.15 thread. But you haven't posted it yet.

The latest version seems to have a lot of problems. The ones I saw are:

1) Gift accept works within CA. But it doesn't seem to clear the request in Facebook. That request remains and when I click it, it loads the normal CA page (no gift accept message).
2) Tried to go to CAGE settings. The settings are all garbled. Something has gone wrong in the css I think.

Awaiting for 1.1.16b. :D
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Re: CAGE - Beta - 1.1.15

Postby CAGE » 03 Feb 2012, 10:36

Ok, update this thread to .15 :)

1) Had that problem two days ago, but disappeared magically, not happend since then and just tried and cleared all gifts on fb page. Can you send me your logs just after accepting the gifts. Send it via PM or Email as it contains user ids.

2) can you upload an image of the messy settings? I reworked them a bit so you have to click on the header to show the settings.
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Re: CAGE - Beta - 1.1.15

Postby plague » 03 Feb 2012, 14:09

CAGE wrote:Ok, update this thread to .15 :)

1) Had that problem two days ago, but disappeared magically, not happend since then and just tried and cleared all gifts on fb page. Can you send me your logs just after accepting the gifts. Send it via PM or Email as it contains user ids.

2) can you upload an image of the messy settings? I reworked them a bit so you have to click on the header to show the settings.


ok. Tested it now. It seemed to have cleared it this time. Will let you know if it happens again.

See attached image for settings. All I did was click the settings and this is the loadup I see.

Image
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Re: CAGE - Beta - 1.1.15

Postby CAGE » 03 Feb 2012, 18:18

That's weird!? :shock: Have you tried clearing your cache? Looks like some old CSS floating around.
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Re: CAGE - Beta - 1.1.15

Postby plague » 04 Feb 2012, 08:34

CAGE wrote:That's weird!? :shock: Have you tried clearing your cache? Looks like some old CSS floating around.


Clearing the cache worked.

By the way, don't understand what the monster options are. What is Close after monster chosen and semi transparent options? Don't see any difference in the monster menu. Hope you can clarify those options for me. :)
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Re: CAGE - Beta - 1.1.15

Postby CAGE » 04 Feb 2012, 09:28

When you click the Monster in the CAGE tools bar (Asister, Receive Gifts...) it opens a list of your monsters. The options are for this one, not the monster list
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Re: CAGE - Beta - 1.1.15

Postby 地獄の炎 » 13 Feb 2012, 16:29

Suggestion:
Can you add filter guild point gained on win (240,200,160) in battle?
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Re: CAGE - Beta - 1.1.15

Postby CAGE » 13 Feb 2012, 16:48

You know the level diff for each?
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Re: CAGE - Beta - 1.1.15

Postby 地獄の炎 » 14 Feb 2012, 00:44

Activity Points Edit

Activity Points are points players receive for actively participating in battle. They are awarded by spending tokens (attacking). Activity Points are not awarded on a defensive duel victory. The number of points players can get per token depends on the opponents level as well as the result of the duel. Players will get:

50 Activity Points for using a token while being polymorphed
135 Activity Points for using a skill
100 Activity Points for a loss
160 Activity Points for a win against lower level players (< Your level * 80%)
200 Activity Points for a win against someone who is within your level range (BETWEEN >= Your level * 80% AND <= Your level * 120%)
240 Activity Points for wining against someone who is above your level range (> Your level * 120%)

The maximum number of Activity Points one can receive in a Guild Battle is 14,160.


So:
    * 20% more then your level is 240
    * 20% less than your level is 160
    * 200 if between
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