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Re: Real Problems with CAGE [β] 1.3.1.3

I got my internet connection just today, and will start looking working on CAGE again.

@jackkeller: Do you live in Germany? Not everybody in the whole wide world is living in country that has free internet and development computers waiting for me in a library ;)
by CAGE
19 Aug 2013, 20:26
 
Forum: C.A.G.E.
Topic: Real Problems with CAGE [β] 1.3.1.3
Replies: 7
Views: 1511

Re: Current Release (Community Build)

I'll get the latest thing from github and try to make it work
by CAGE
06 May 2013, 10:15
 
Forum: Community Build
Topic: Current Release (Community Build)
Replies: 3119
Views: 207624

Re: Current Release (Community Build)

just checked conquest.js looks like the problem is in line 661... if ($u.hasContent(idDiv)) { tempDiv = $j("a[href*='keep.php?casuser=']", idDiv); if ($u.hasContent(tempDiv)) { tempText = $u.setContent(tempDiv.attr('href'), ''); if ($u.hasContent(tempText)) { userId = $u.setContent(tempTex...
by CAGE
02 May 2013, 21:40
 
Forum: Community Build
Topic: Current Release (Community Build)
Replies: 3119
Views: 207624

Re: Current Release (Community Build)

I'm don't know right now how CAAP is getting user id, but my code runs on every page making the images more accessible. The page workers from CAAP needed to be changed to to get the user id from the new images ex: $('img.cageProfilePic:first').attr('uid')
by CAGE
02 May 2013, 21:24
 
Forum: Community Build
Topic: Current Release (Community Build)
Replies: 3119
Views: 207624

Re: Current Release (Community Build)

CA changed the profile pics to the graph version, means current way to get user id won't work, guess that's why everything related to user id stopped working. Thats how CAGE is handling this currently on evey page load: // add link to profile pics $('#app_body_container img').filter('[src*="//g...
by CAGE
01 May 2013, 08:46
 
Forum: Community Build
Topic: Current Release (Community Build)
Replies: 3119
Views: 207624

Re: Timer Clarification

That was really long time ago when the monster timers didn't work. Had a fix for that within Cage. I changed the gold/health/... timers just a bit so no big deal there. Its more a problem that on each second you loose a few milliseconds while the timer function is working, thats making the CA timers...
by CAGE
30 Apr 2013, 22:21
 
Forum: C.A.G.E.
Topic: Timer Clarification
Replies: 2
Views: 386

Re: CAGE - Beta - 1.2.18

the loadout is not really intended to work that way, but still have to work out a good way to keep it on the current page.
by CAGE
27 Apr 2013, 09:59
 
Forum: C.A.G.E.
Topic: CAGE - Beta - 1.2.18
Replies: 7
Views: 1249

Re: CAGE - Beta - 1.2.18

Raziel wrote:I don't know if this is a new issue or not as I haven't used the extension in quite awhile, but there is horrible, horrible lag while in guild battle. Everything is moving at a snail's pace. No other section of the game seems to have that issue.


...problem and solution found :)
by CAGE
26 Apr 2013, 12:05
 
Forum: C.A.G.E.
Topic: CAGE - Beta - 1.2.18
Replies: 7
Views: 1249

Re: CAGE - Beta - 1.2.18

Going to check that!
by CAGE
26 Apr 2013, 09:02
 
Forum: C.A.G.E.
Topic: CAGE - Beta - 1.2.18
Replies: 7
Views: 1249

CAGE - Beta - 1.2.18

⋅ ADD Save settings as FB note (use your settings on every PC) ⋅ ADD Full Health Filter for Guild Battles (thanks to Bonbons) ⋅ FIX Guild Conquest health/actions display ⋅ FIX Gate resetting when attacking with duel button (thanks to Bonbons) ⋅ FIX ...
by CAGE
25 Apr 2013, 19:25
 
Forum: C.A.G.E.
Topic: CAGE - Beta - 1.2.18
Replies: 7
Views: 1249
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